FTC 2015-2016 Res-Q

Challenge: Res-Q

FIRST_ResQFNL

Objective:

The Autonomous Score is based on the state of the Rescue Beacons and the locations of the pre-loaded Climbers and Robots at the end of the Autonomous Period after all Game Elements and Robots have come to rest. Points are awarded for the following achievements:

1. Rescue Beacons

2. Climbers

3. Mountains

4. Rescue Beacon Repair Zone

5. Floor Goal

Matches are played on a Playing Field initially set up as illustrated in the figure below. Two Alliances – one “Red” and one “Blue,” composed of two Teams each – compete in each Match. The object of the game is to attain a higher Score than the opposing Alliance by climbing the Mountains, rescuing Climbers, alerting authorities with Rescue Beacons, and clearing Debris. The Scoring Elements for the game are 80 Alliance neutral Debris in the shape of cubes and spheres and 14 Climbers. The game is played in two distinct periods: Autonomous and Driver-Controlled.

 

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GAME MANUALS

(Manual-Part-1)

(Manual-Part-2)

ONE PAGE GAME DESCRIPTION

FIRST-ResQ-One-Page